Pushing Deeper into Danger

A Look at the Resolution Phase of XCOM: The Board Game

It was Carnival in Rio, but you couldn’t tell. The city was a ghost of itself, mostly silent, except for the faint blare of distant car alarms and the crackle of nearby fires. Smoke choked the night skies. Somewhere in the ruins, the aliens were hiding, setting their trap. That fact made the team nervous, but it was their job to spring the trap. The science division needed a body…

XCOM: The Board Game is divided into two phases: the timed phase and the resolution phase. These phases are not intended to replicate the strategic and tactical dimensions of the acclaimed computer game series, but they do lend a familiar call-and-response structure to your game rounds.

Much has already been made of the timed phase. We’ve offered closer looks at the game’s digital companion app and how it generates tension by forcing you to respond to the alien invaders’ three-pronged attack in real-time. Additionally, players and reviewers who participated in demos at Gen Con Indy and PAX have contributed their own insights into the nature of the app and the tough decisions that you’re forced to make quickly with …read more

Source:: Fantasy Flight Games

The Haunted Few

Preview the Investigators of Mountains of Madness

We might have known from the first that human curiosity is undying, and that the results we announced would be enough to spur others ahead on the same age-long pursuit of the unknown…
– H. P. Lovecraft, At the Mountains of Madness

In the Mountains of Madness expansion for Eldritch Horror, a savage prehistoric species that once ruled earth is awakening again in Antarctica, its primal stirrings unleashing disorder and terror across the globe: monsters assault workers in the streets of Tokyo, gates open in the heart of Africa, and cultists perform ritual sacrifices in the cold American heartland. It will take an international effort to stop the spreading horror that threatens human civilization. War must be waged on multiple physical, intellectual, and psychic fronts, not only in the coldest parts of Antarctica, but in London’s secret libraries and Arkham’s dimly lit restaurants, in lavish Australian parlors and the busy oceanfront marinas of Bombay.

Today’s preview introduces you to four of the investigators who have dedicated their lives to combatting the horror. Whether by making the long voyage deep into Antarctica and over the snowy Mountains of Madness, using political influence to facilitate the expedition, …read more

Source:: Fantasy Flight Games

Enter the Marshes

The Nin-in-Eilph Is Now Available for The Lord of the Rings: The Card Game

“The ground now became damp, and in places boggy and here and there they came upon pools, and wide stretches of reeds and rushes filled with the warbling of little hidden birds. They had to pick their way carefully to keep both dry-footed and on their proper course. At first they made fair progress, but as they went on, their passage became slower and more dangerous.”
–J.R.R. Tolkien, The Fellowship of the Ring

A treacherous swamp lies before you. A horde of Orcs trails behind you…

The Nîn-in-Eilph, the fourth Adventure Pack in The Ring-maker cycle for The Lord of the Rings: The Card Game, is now available at your local retailer and online through our webstore!

After escaping the ruins of Tharbad, several of Middle-earth’s greatest heroes must quickly find their way through the treacherous swamp waters of the Nîn-in-Eilph as they race toward the location of Celebrimbor’s abandoned forge. Free from the Orcs they faced in Tharbad, the heroes must now contend with other dangers. The swamp is treacherous and filled with deadly predators.

There …read more

Source:: Fantasy Flight Games

Across the Askellon Sector

Preview the Forgotten Gods Adventure for Dark Heresy Second Edition

In Dark Heresy Second Edition, you are an Acolyte in the service of the Inquisition, battling unfathomable evils as you struggle to keep the Imperium from utter corruption. Threats may arise from within, without, or beyond… And sometimes, the greatest threats come from the distant past.

We recently announced the Forgotten Gods book-length adventure, which pits you and your team of Acolytes against the Faceless Trade, smugglers of proscribed artefacts, whose wares may awaken an ancient evil. Your investigations will take you across the Askellon sector, through strange and unknown locales.

Today, Tim Cox, the writer of the Forgotten Gods adventure, shares his thoughts on designing the key locations of the book.

Tim Cox on the Forgotten Gods Adventure

After writing Dark Pursuits, the adventure contained in the Dark Heresy Second Edition Core Rulebook, I was more than a little excited to dive into Forgotten Gods, the first book-length adventure for the new edition! Like Dark Pursuits and Desolation of the Dead, the adventure included in the Dark Heresy Game Master’s Kit, Forgotten Gods explores the central themes of Dark Heresy, as the Acolytes explore hidden threats and expose even greater dangers to the …read more

Source:: Fantasy Flight Games

The Blue Is Calling

Announcing the Final Chapter Pack in the Wardens Cycle

It was cold in the cell, the wind screamed night and day, and worst of all, the floor sloped. Ever so slightly, yet it was enough. He was afraid to close his eyes, afraid that he might roll over in his sleep and wake in sudden terror as he went sliding off the edge. Small wonder the sky cells drove men mad. Some previous tenant had written on the wall in something that looked suspiciously like blood, the blue is calling.
–George R.R. Martin, A Game of Thrones

Fantasy Flight Games is proud to announce The Blue Is Calling, the final Chapter Pack in the Wardens cycle for A Game of Thrones: The Card Game!

The Eyrie rests high above the lands of the Vale, home to House Arryn. The words of their House are “As High As Honor,” but despite this noble declaration, there are still horrors to be found in the Eyrie. The sky cells and their jailor have driven men mad with terror, and in The Blue Is Calling expansion, you can turn this mindless fear against your opponents with new House Arryn characters and attachments.

You’ll find …read more

Source:: Fantasy Flight Games

Rewards for Your Service

Preview Side Missions, Experience, and Items in a Campaign

“Well, look at you! A General, huh?”
–Han Solo, Star Wars: Return of the Jedi

Enter the Star Wars universe with the thrilling campaigns and skirmishes of Imperial Assault, a tactical board game of cinematic missions for two to five players.

You can find two full games within Imperial Assault. The campaign game invites you and up to four friends to take part in a gripping narrative that pits a small strike team of Rebel heroes against the massive military power of the Imperial player. You’ll also uncover the tactical conflict of the skirmish game, which allow two players to muster their own forces and battle head-to-head over conflicting objectives. Whether you play the campaign game or the skirmish game, you’re sure to experience the Star Wars galaxy like never before.

In our most recent preview, we explored two of the heroes that you can play over the course of the campaign. In future previews, we’ll examine the skirmish game, as well as the various rewards and threatening options available to the Imperial player as he commands countless Stormtroopers, vehicles, and villains to crush the insignificant Rebellion. Today, however, we’ll turn …read more

Source:: Fantasy Flight Games

STAR WARS (R): Force and Destiny (TM) Beta Update #7

News From the Developers of the Force and Destiny Beta

Hello Force and Destiny beta testers,

In this week’s update (pdf, 317 KB), we introduce more changes to some of our fearsome (and not so fearsome) adversaries. Although some of these changes are minor, a couple profiles saw some major modifications to decrease or increase their effectiveness:

  • The Imperial Assassin sees his offensive potential decrease slightly. Pairing his high Agility with a disruptor rifle made for a profile that was a bit too readily tailored for killing Player Characters.
  • Meanwhile, the Fallen Master is getting a bit of an upgrade; he gains the Improved Reflect talent. With his high Reflect ability – and now Improved Reflect – the Fallen Master is a dangerous ranged combatant even if he doesn’t have a ranged weapon. PCs may have to close to engage him if they want to take him on, which is just what the Fallen Master wants!
  • Similarly, the Inquisitor now has the Improved Parry talent as one of his optional selections. Improved Parry makes the Inquisitor brutal in close combat, since it combines nicely with his three ranks in Adversary. However, it does leave him …read more

    Source:: Fantasy Flight Games

Blood, Fury, and Chaos

Preview the Uthuk Y’llan Army and Lore Powers in BattleLore: Command

Rage was in his demon-tainted blood. It coursed hot through his veins, fueling his thirst for more blood, for destruction, for death. It made him fearless, sharpened his senses, quickened his movements. He laughed at the nervous soldiers he could see across the field, imagined his scythe slicing their heads off, blood spattering on the ground, on their armor, on his skin. He could almost taste it. Soon the battle would begin. Soon he would litter the field with mutilated, dismembered corpses. Soon the nearby village would burn while he feasted upon slaughtered livestock and listened to the screams of the dying. He was Uthuk Y’llan. He lived for war.

In BattleLore: Command, a digital application for iOS, Android, and PC, the Daqan lords and determined villagers of Terrinoth take on the most vicious enemy they have ever encountered: the Uthuk Y’llan, barbarians from the eastern steppes, eager to ravage the land and massacre its people. Take charge of either army in skirmishes against a friend on the same wireless network or against the CPU, or command the Daqan army in a single-player campaign to save your homeland from …read more

Source:: Fantasy Flight Games

The Galaxy's Most Wanted, Part One

A Preview of the Most Wanted Expansion Pack for X-Wing (TM)

“This bounty hunter is my kind of scum, fearless and inventive.”
–Jabba the Hutt

Recently, we kicked off our previews of the sixth wave of X-Wing expansion packs with a look at its different upgrades, which go a long way toward providing the Scum and Villainy faction with its own, distinctive personality. Its ships don’t permit quite the same swarms or nimble, high-risk piloting as the Empire’s, nor do they work quite as well in formation as the rugged and resilient ships that the Rebellion’s squad leaders most often favor. Instead, the galaxy’s Scum operate best when its squadrons’ individual pilots are left to their own devices and given license to purchase the deadliest and dirtiest upgrades available on the black market.

This generalization holds true even when we look at what the Most Wanted Expansion Pack offers the faction as it reintroduces two of the game’s pre-existing starfighters, repainted and re-outfitted to better suit the faction’s self-centered aces.

By repurposing some of your existing starships, the Most Wanted Expansion Pack kick starts your Scum faction with enough firepower that it …read more

Source:: Fantasy Flight Games

WizKids and Perfect World Launch Crossover Item Promotion

By Lee



WizKids and Perfect World Launch Crossover Item Promotion

Hillside, NJ — October 20, 2014 — WizKids Games, the industry leader in quality pre-painted collectible miniatures is partnering with Perfect World Entertainment, Inc. to offer free in-game content to players of Perfect World’s free-to-play action MMORPG, Neverwinter, set in the Dungeons & Dragons Forgotten Realms universe from Wizards of the Coast. Starting this fall, WizKids will include a variety of unlock-codes for Neverwinter digital items inside the packaging for its various D&D product lines, beginning with the D&D Attack Wing Organized Play (OP) Month One event. These codes can be redeemed by players for an exciting array of digital in-game items in the Neverwinter MMORPG. Likewise, Perfect World will begin offering promo items from the WizKids D&D-themed products to Neverwinter players in the coming months.

To launch this promotion, WizKids is offering unlock-codes to fans who take part in its upcoming D&D Attack Wing OP Month One event starting November 12. Players who take part in the first OP event at retail stores will automatically receive a Vanguard Starter Pack for the Neverwinter MMORPG, while winners of the First, …read more

Source:: WizKids