New York Toy Fair 2015 Success!

By Lee

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Greetings WizKids Retailers!

We are doing our best to keep you updated on WizKids product releases.

WizKids at NYTF 2015!

New York Toy Fair 2015 was a great success

A big thank you to everyone that came by the booth and were able to get a sneak peak at some of the exciting things we have in store for 2015! Unable to make it to the event? Watch WizKids’ very own James O’Brien open Dice Masters foil packs while at the show on the official WizKids Facebook page now!
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Arriving Next Week!

DC Comics HeroClix: Justice League — Trinity War

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DC Comics’ premiere super-teams take center stage in the newest DC HeroClix expansion from WizKids! Featuring sub-themes including the Justice League of America, the Justice League Dark, the Crime Syndicate and more!

DC HeroClix: Justice League – Trinity War also features the Seven Deadly Sins 3D Special Objects randomly inserted into boosters. The Seven Deadly Sins 3D Special Objects interact with the Rock of Eternity and Pandora’s Box retailer case incentive resource dials!

DC Comics HeroClix: Justice League …read more

Source:: WizKids

D&D Attack Wing Blind Boosters Part 2!

By Lee

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It’s here! You might already be amongst the fortunate who have managed to attend a D&D: Attack Wing Organized Play Month 2 event, or perhaps you’ve got one on your calendar right around the corner. There is a vast difference between the first month and this one, and we’ll continue taking a look at the new units you’re going to have to contend with to give you an advantage when it comes time to start grabbing for that Compass!

In our last OP2 review, we looked at the ranger, druid, and half-dragon fighter. That leaves two more, and if the early buzz around them is to be believed, these are the two you’re really going to want to be watching for — either on your side of the table or your opponent’s.

THE RED WIZARD

Rath Modar is no joke. In the Tyranny of Dragons storyline, Modar is a prime villain, a ruthless wizard looking to advance the power of Thay even if it means subjecting the rest of Faerûn to subjugation by Tiamat, the queen of evil dragons.

In D&D Attack Wing, he’s no less dangerous, and his focus is clear right from the start, as a look at his Primary Weapon Value …read more

Source:: WizKids

West Coast Shipping Delays

Learn How This Affects Fantasy Flight Games

Because of the recent dispute between the Pacific Maritime Association and the workers of the International Longshore and Warehouse Union, ship unloading operations have been hampered.

We are hopeful that current shipping issues will be resolved quickly. Unfortunately, the continuing port slowdowns have affected any merchandise manufactured in Asia and imported to the United States, including several upcoming Fantasy Flight Games products.

Affected FFG Products

The following new products have currently been affected by the unloading complications on the West Coast and are delayed:

  • Rogue Squadron cycle for Star Wars™: The Card Game
  • Fly Casual supplement for Edge of the Empire
  • First wave of Imperial Assault Ally Packs and Villain Packs
  • The Lost Realm deluxe expansion for The Lord of the Rings: The Card Game
  • Star Wars: Armada Core Set
  • Star Wars: Armada Dice Pack

The following product reprints have currently been affected by the unloading complications on the West Coast and are delayed:

Master of Hawks

Preview the Eldar Warlord from the Descendants of Isha War Pack

“May the winds of fate guide my sword.”
–Baharroth

Long ago, only one race of Eldar dwelt among the stars. But their depravity awakened a new Ruinous Power: She Who Thirsts. Now the race has split into the Dark Eldar and the Eldar. One of these factions embraces every form of torture, while the other walks a path of asceticism. You’ll find new warlords for both in the Descendants of Isha War Pack for Baharroth (Descendants of Isha, 111) is known as “The Cry of the Wind” in the Eldar Lexicon. He is renowned for his speed in battle, and he has led his Swooping Hawks to countless victories. In Warhammer 40,000: Conquest, Baharroth’s ability text consists of just one word, but that word conveys everything you need to know about the Swooping Hawks’ fighting style. Baharroth bears the Mobile keyword, allowing him to move to an adjacent planet at the beginning of any combat phase.

While plenty of other units in Warhammer 40,000: Conquest have possessed the Mobile keyword, a Mobile warlord opens new strategies for Eldar forces in the Traxis sector. Because he’s …read more

Source:: Fantasy Flight Games

The Lay of the Battlefield

Preview the New Scenarios of Hernfar Guardians and Warband of Scorn

Poisoned arrows darkened the skies but the horses were galloping too fast to be hit. They charged straight into the midst of the half-demon archers: some fell beneath the horses’ trampling hooves, others simply fled. Then the horses stopped cold. Standing between the Citadel Lancers and their goal was a tall, bloodied barricade of spears, sharpened wood staves, and bones. The men exchanged determined glances, and prepared their horses for the perilous jump…

Charge forward with Hernfar Guardians and Warband of Scorn, the new Army Pack expansions for BattleLore Second Edition. In Hernfar Guardians you’ll find thirty-four sculpted plastic figures: four new Daqan units adept at breaking enemy lines and defending prized positions, along with the Citadel Guards to support them. Warband of Scorn contains thirty-seven Uthuk Y’llan figures: three units of Blood Harvesters and four new units certain to make your opponent’s army bleed in every fight.

Earlier previews have provided in-depth introductions to the units of Hernfar Guardians and those of Warband of Scorn. We also previewed the Army cards of each expansion, which suggest battle-ready offensive and defensive armies made from only the units included in …read more

Source:: Fantasy Flight Games

Free Traders

Preview the Character Options of Fly Casual

“Look, I ain’t in this for your revolution, and I’m not in it for you, Princess. I expect to be well paid. I’m in it for the money.”
–Han Solo

A smuggler’s life is one of bending the rules or creating your own, of fighting for survival and making narrow escapes. Smugglers may be thought of as greedy and self-interested, but that’s the price they pay for freedom – and under Imperial rule, freedom is a precious commodity. They’ll take on any job that pays well, not just for the money, but because money is what gives them independence.

In Fly Casual, a sourcebook for the Star Wars®: Edge of the Empire™ roleplaying game, you’ll find everything you need to experience a Smuggler’s life, from talents that let you talk your way out of trouble to gear that conceals contraband. For Game Masters there’s plentiful information about smuggling within the Star Wars galaxy, a guide to designing a smuggling ring for your group, and ideas for staging con jobs, scams, break-ins, and all sorts of illegal activities.

Today’s preview focuses on the Smugglers themselves. We’ll look at the three new Smuggler specializations introduced in Fly Casual, …read more

Source:: Fantasy Flight Games

Back into the Shadows

Three New Nightmare Decks Are Now Available for The Lord of the Rings

“Against the Power that now arises there is no victory. To this City only the first finger of its hand has yet been stretched. All the East is moving.”
–J.R.R. Tolkien, The Return of the King

Fantasy Flight Games is proud to announce that three new Nightmare Decks are now available for For example, if you don’t quickly explore the location Traitors’ Den (The Steward’s Fear Nightmare Deck, 6), the cabal may hatch an additional Plot that you’ll need to confront in addition to the one set aside during setup.

The Steward’s Fear also introduced locations with the Underworld X keyword, which allowed the enemies hiding within them to attack once they were revealed. This Nightmare Deck adds strength to this theme and the Underworld deck with new Underworld locations, a treachery card that you shuffled into the Underworld deck, and a slippery enemy who attacks you when he first emerges from the Underworld deck, only to vanish right out of your sight if you can’t destroy him immediately.

Finally, The Cabal’s Champion (The Steward’s Fear Nightmare Deck, 10) is an objective …read more

Source:: Fantasy Flight Games

Back into the Shadows

Three New Nightmare Decks Are Now Available for The Lord of the Rings

“Against the Power that now arises there is no victory. To this City only the first finger of its hand has yet been stretched. All the East is moving.”
–J.R.R. Tolkien, The Return of the King

Fantasy Flight Games is proud to announce that three new Nightmare Decks are now available for The Lord of the Rings: The Card Game!

When Middle-earth’s heroes returned to Minas Tirith, triumphant after the battles they faced through the scenarios from Heirs of Númenor, they found the City’s Steward wracked with worry. Traitors and treachery had infiltrated the City and spread throughout its underbelly like a disease.

After the Heirs of Númenor deluxe expansion, the Against the Shadow cycle followed the heroes and their efforts to purge the Dark Lord’s servants from the heart of Gondor. From the gutters and darkened alleys of Minas Tirith, their investigations led them into the neighboring Drúadan Forest and then to Amon Dîn. At each turn, the plot thickened, …read more

Source:: Fantasy Flight Games

Take to the Streets

Elder Sign: Gates of Arkham Is Now Available

Behind everything crouched the brooding, festering horror of the ancient town…
–H.P. Lovecraft, The Dreams in the Witch House

A city full of horrors awaits you. The Gates of Arkham expansion for Elder Sign is now available at your local retailer and in our online store.

Gates of Arkham features the new Streets of Arkham game mode, which takes the action of Elder Sign out of the museum and into the legendary, haunted, New England city of Arkham. As four new Ancient Ones threaten to awake, their stirrings are ripping at the fabric of space and time, causing gates to Other Worlds to open, and releasing horrors throughout the city. Fortunately, eight investigators are adding their strengths to the vital struggle to save Arkham from unspeakable, irrevocable doom.

The Streets of Arkham

The Streets of Arkham game mode leaves the museum and takes the action to twenty-five locations throughout Arkham, such as Independence Square, the River Docks, and Ma’s Boarding House. In this mode, detailed in our first preview, a complete deck of Arkham Adventure cards replaces the core set Adventure deck. Arkham Adventures …read more

Source:: Fantasy Flight Games

Avoid a Backstabbing

New FAQ and Tournament Rules are Available for A Game of Thrones

The 2015 A Game of Thrones: The Card Game Organized Play season has gotten off to a roaring start with Store Championships. Battles rage across the Seven Kingdoms each week, and those with the most knowledge give themselves the best opportunity to be named Champion. Will you use your knowledge to gain an advantage over your foe? Or will you fall by the wayside, just another pretender to the throne?

What knowledge will you acquire, and how will you use it? Be sure to read the new FAQ (pdf, 2.3 MB) and tournament rules (pdf, 1.5 MB) before heading out to your next tournament.


These changes will go into effect on February 16th, 2015.

A Word from the Developers

Hello A Game of Thrones players,

As we move deeper into the Store Championship season, a couple of metagame trends that began to creep into the game at last year’s Tourney of Stahleck and World Championships have strengthened their grasp upon the environment. Instead of waiting until our regularly scheduled pre-Regional Championships FAQ document, we have decided …read more

Source:: Fantasy Flight Games